• Racialicious questions the effects racial stereotypes have
    when perpetuated in pop culture, like popular video games like Grand Theft Auto. Responding to Deadline Games CEO Chris
    Motte’s post on GameDaily Biz, a site and blog dedicated to the video game
    industry, Racialicious discusses the flood of games that use both sexist and
    racist messages as part of the plot. Few
    video games include African American, Asian American, or Latino main characters
    without employing numerous stereotypes as part of their image. Not just demeaning, but such portrayals
    reinforce the idea that stereotypes are valid and appropriate. When popular culture reflects an inaccurate
    lens, advocates for social change will have to cross that many more obstacles
    for equality. If people start believing
    stereotypes about certain race or gender groups, there will be fewer public
    movements to help truly disadvantaged parties.
  • Ezra Klein points to an interactive game by The New York Times called Points of Entry, in which players learn
    about the proposed point system in the Immigration Bill firsthand.  The game allows players to change key education and employment history
    details in an effort to boost one immigrant’s point total higher than another. The game is one of many in a growing trend
    to use interactive online games to educate audiences and motivate them to advance social change. In Darfur is Dying, players choose a
    Darfurian to try to either forage for water, trying to avoid getting captured,
    or support a camp for seven days with the imminent threat of an attack. Games for Change is an organization which
    provides “support, visibility and shared resources to organizations and
    individuals using digital games for social change.
  • As a social worker coordinating anti-hate crime programs,
    Marshall Wong uses his family’s immigration struggles to drive his work. In this Dreams Across America video, Marshall explains the
    xenophobia his parents and grandparents received, and the ways in which they
    fought back.